Price
$99
Course Type
Online
Duration
13 hours
Date
Various dates throughout the year
Entry Requirements
All Levels

About this course

Become one of the world's earliest Swift developers with this introductory course on Apples new programming language.

  • Initial Setup and Swift Basics
  • Operators, Strings, Characters, and Collection Types
  • Evolving from Objective C
  • Control Flow


A Modern Language Evolved from Objective C

Swift is a multi-paradigm programming language developed by Apple for use with iOS and OS X. Designed to replace Objective C, work began on Swift in 2010 and the first mobile app was debuted in June 2014 at the Worldwide Developers Conference. Despite its goal of replacing Objective C, Swift is capable of working alongside the more dated Objective C language while using the Cocoa and Cocoa Touch frameworks.

Swift is built with the LLVM compiler included in Xcode 6 beta, and uses the Objective-C runtime, allowing Objective-C, Objective-C++ and Swift code to run within a single program. During its debut, Swift was described as Objective C without the C by Apples VP of Software Engineering Craig Federighi.


Contents and Overview

Through 95+ video lectures and 4 hours of content, you will be lead through setting up Swift locally, the basics of the language, how it compares to other common languages (including Objective C), and how to get started on new projects.

The course is designed to provide a comprehensive introduction to Swift, so that you can begin experimenting right away. Upon completion, you will understand the foundations of Swift code and will be able to develop custom applications. You will also get experience working with Xcode's new .playground file. By enrolling in this course you will be months ahead of other developers attempting learn the new Swift programming language by navigating Apple's 500-page instructional document.

Course material is regularly refreshed to include all of the newest updates and information, and since youre granted lifetime access upon registering, you can rely on this course to keep your Swift skills on the cutting edge.

What are the requirements?

  • Developer access to Xcode 6 beta
  • A Mac computer that can run Xcode 6
  • Enrolled in a paid developer program (iOS or Mac is fine)

What am I going to get from this course?

  • Over 194 lectures and 12 hours of content!
  • Video walkthroughs showing you how to use Swift
  • Work with Xcode's new .playground file

What is the target audience?

  • Objective-C developers wanting to learn Swift
  • New programmers wanting to learn Swift
Enquire now

Enquire now